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WEEK 2_Einstein the Class Hamster_October 2014

Book: Einstein the Class Hamster By: Janet Tashjian

Ages: Kindergarten – 3rd grade

Duration: 5-week program (1hr 15mn/meeting)

Theme: Game Show/Trivia

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Synopsis:

This program is designed to take children on a 5-week journey to complete a chapter book and participate in related activities. This particular program spends more time on activities than crafts. Each meeting is divided into walk-in activity time, reading, games, and snacks. A different game show activity is planned for each week culminating in a memory matching game that revolves around the interesting facts presented at the end of each chapter in the book.

Week 2:

At a Glance:

  • start collecting trading cards through a scavenger hunt that will start off each meeting

  • read 3 chapters in Einstein the Class Hamster

  • Recognize vocab as we read and earn stickers

  • Play a trivia game modeled after Who Wants to be a Millionaire

  • Enjoy a snack

Provided materials:

Walk-in Activity: Collect and Color

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As participants arrive, allow each child to choose a stack of 3 scavenger hunt clues from a face down pile. Begin helping the children navigate through the sections of your library to find the materials listed on the cards. When participants have located all three of their materials, they may begin coloring the trading cards hidden inside.

The trading cards reflect “Einstein’s Tasty Tidbits” from the ends of each chapter.

Collect these trading cards making sure each card is clearly labeled with each child’s name. Children will find new trading cards each week. They are to be laminated and returned to the participants on week 5.

  • Pythons

  • Undigested Whale Vomit

  • Turtles

Reading: Chapters 4-6

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Vocab List:

  • Spontaneously

  • Devour

  • Uvula

  • Constrictors

  • Prefixes

  • Suffixes

  • Custodian

  • Venture

  • Shrug

  • Deter

  • Reliable

  • Audition

  • Represent

  • Pleaded Negative

  • Potential

Before reading, choose a few vocab words from the list provided and post them on a display board. I've highlighted the words I decided to use. Go over the words talking about definition and ask the participants to repeat them back to you for an added exposure to the new words.

Then, ask students to listen for those words as you read. If they hear a word from the board, they should raise their hand. The first person to raise their hand and recite the vocab word Award a sticker to each child’s vocab chart when a word is correctly recognized.

These charts will be given to the participants at the end of the 5-week program.

Activity I: Who Wants to be a Millionaire?

  • Set up a board at the front of the room where the questions and multiple choice answers will appear. See Trivia Game Questions document.

  • Hand out 3 (one of each) game tokens to each player. See Game Tokens document.

  • Divide the group into two teams.

  • Post the first trivia question on the board for all to see and ask the first player from Team 1.

  • If the player does not know the answer, he/she may use a token to help answer the question:

  • ​phone a friend - asking one player from the same team to aid in answering a question

  • 50/50 - the host will remove two of the wrong answers for a greater chance of guessing accuracy

  • Ask the librarians - the player has the opportunity to choose one of the librarians in the room to help answer the question

  • ​Keep individually asking players questions until time or questions run out. Tally the correct answers as the game plays and declare the team with the most points the winner!

Snack: Rice Crispie Treats and juice

  • Be sure to ask your participants about special dietary needs before scheduling your snacks!

Extension: Collect and Color

  • If extra time remains, allow children to finish coloring any of the trading cards they didn’t get to at the beginning of the program.


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