WEEK 5_Einstein the Class Hamster_October 2014
Book: Einstein the Class Hamster By: Janet Tashjian
Ages: Kindergarten – 3rd grade
Duration: 5-week program (1hr 15mn/meeting)
Theme: Game Show/Trivia
Synopsis:
This program is designed to take children on a 5-week journey to complete a chapter book and participate in related activities. This particular program spends more time on activities than crafts. Each meeting is divided into walk-in activity time, reading, games, and snacks. A different game show activity is planned for each week culminating in a memory matching game that revolves around the interesting facts presented at the end of each chapter in the book.
Week 5:
At a Glance:
continue collecting trading cards through a scavenger hunt that will start off each meeting
Laminate the remaining trading cards
read 3 chapters in Einstein the Class Hamster
Recognize vocab as we read and earn stickers
Play a game of Memory with the participant's full deck of trading cards
Enjoy a snack
Hand out promotional materials for next program
Hand back progress charts from vocab game
Provided materials:
Walk-in Activity: Collect and Color
As participants arrive, allow each child to choose a stack of 3 scavenger hunt clues from a face down pile. Begin helping the children navigate through the sections of your library to find the materials listed on the cards. When participants have located all three of their materials, they may begin coloring the trading cards hidden inside.
The trading cards reflect “Einstein’s Tasty Tidbits” from the ends of each chapter.
Collect these trading cards making sure each card is clearly labeled with each child’s name. Children will find new trading cards each week. They are to be laminated and returned to the participants on week 5.
Carnivorous Plants
Jupiter
Ants
Activity I: Receiving the Trading Cards
This time, after participants have finished coloring their trading cards, laminate them for the children to cut-out immediately. This way, they will have a full deck to play this week's game with and they will also be ready to take home.
*NOTE: I put initials on each child's trading cards so that after game play the correct cards can easily be returned to their owners.
Reading: Chapters 13-16
Vocab List:
Cautously
Essential
Woozy
Menacing
Satisfaction
Congratulate
Especially
Impersonations
Victory
Elaborate
Podiums
Overwhelmed
Before reading, choose a few vocab words from the list provided and post them on a display board. I've highlighted the words I decided to use. Go over the words talking about definition and ask the participants to repeat them back to you for an added exposure to the new words.
Then, ask students to listen for those words as you read. If they hear a word from the board, they should raise their hand. The first person to raise their hand and recite the vocab word Award a sticker to each child’s vocab chart when a word is correctly recognized.
These charts will be given to the participants after today's program.
Activity II: Answer... That... Question! A Memory Game!
Place participants in groups of 2-4.
Place, face down, two full sets of trading cards borrowed from some participants. Make sure everything is mixed up!
Allow participants to take turn flipping two cards over looking for matches.
Once a match is found, that child will hold on to those cards until the end of the game.
Tally each participant's matches.
Allow the group to switch decks and play 1 or more rounds depending on the amount of time remaining.
Once the game has finished, ask the participants to help sort the decks out and return the cards to their owners.
Snack: Cookies
Be sure to ask your participants about special dietary needs before scheduling your snacks!
**NOTE: Be sure participants have an opportunity at the end of the program to sign up for the next installment of Rookie Reader Adventure Club!